ArduChess/Board.h

109 lines
2.6 KiB
C++

#ifndef __BOARD_H_INC
#define __BOARD_H_INC
#include "Types.h"
struct Unmake {
byte sq_from;
byte sq_to;
byte enpassant;
};
class Board {
public:
Board();
void print() {
for(char i = 7; i >= 0; i--) {
for(byte j = 0; j < 16; j++) {
Serial.print(field[i*16 + j], HEX);
Serial.print(" ");
}
Serial.println();
}
}
unsigned long get_zobrist() {
long* addr = (long*) &field[PTR_ZOBRIST];
return *addr;
}
byte field[128] = {
W_ROOK, W_KNGT, W_BSHP, W_QUEN, W_KING, W_BSHP, W_KNGT, W_ROOK, 0, 0, 0, 0, 0, 0, 0, 0,
W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, 0, 0, 0, 0, 0, 0, 0, 0,
B_ROOK, B_KNGT, B_BSHP, B_QUEN, B_KING, B_BSHP, B_KNGT, B_ROOK, 0, 0, 0, 0, 0, 0, 0, 0,
};
private:
static const byte PTR_SIDE_AND_CASTLERIGHT = 0x08; //byte (1=side, 2,4=white castle, 8,16=black)
static const byte PTR_PTR_UNMAKE = 0x09; //byte (points to index)
static const byte PTR_W_KING = 0x0A; // byte (points to index or maybe 64-arr index)
// const byte PTR_B_KING = 0x0B; (PTR_W_KING | COLOR or PTR_W_KING + COLOR)
static const byte PTR_ZOBRIST = 0x0C; // 4 bytes
// 0x0D
// 0x0E
// 0x0F
static const byte PTR_ENPASSANT = 0x18;
static const byte PTR_REVMOV = 0x19;
static const byte PTR_UNMAKE_START = 0x28;
static const byte PTR_UNMAKE_LAST = 0x7F;
inline byte get_unmake() __attribute__((always_inline)) {
return field[PTR_PTR_UNMAKE];
}
byte next_unmake() {
field[PTR_PTR_UNMAKE]++;
if(get_unmake() > PTR_UNMAKE_LAST) {
field[PTR_PTR_UNMAKE] = PTR_UNMAKE_START;
return PTR_UNMAKE_START;
}
if(!(get_unmake() & 0x8)) {
field[PTR_PTR_UNMAKE] += 0x8;
}
return get_unmake();
}
byte prev_unmake() {
field[PTR_PTR_UNMAKE]--;
if(get_unmake() < PTR_UNMAKE_START) {
field[PTR_PTR_UNMAKE] = PTR_UNMAKE_LAST;
return PTR_UNMAKE_LAST;
}
if(!(get_unmake() & 0x8)) {
field[PTR_PTR_UNMAKE] -= 0x8;
}
return get_unmake();
}
void store_unmake(Unmake *u) {
field[get_unmake()] = *(byte*)u;
for(size_t i = 0; i < sizeof(u); i++) {
field[next_unmake()] = *(byte*)(u+i);
}
}
Unmake read_unmake() {
Unmake u;
byte* ptr = (byte*) &u;
for(int i = sizeof(u) - 1; i >= 0; i++) {
ptr[i] = field[prev_unmake()];
}
return u;
}
};
Board::Board() {
// Then, other data we need to store is assigned 0-fields.
field[PTR_ZOBRIST+1] = 1;
}
#endif