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2 changed files with 3 additions and 2 deletions

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@ -148,7 +148,7 @@ void make(Move m) {
int sq_diff_abs = abs(sq_diff);
// TODO test the castling code more extensively
// TODO test the csatling code
// Handle castling
if(piece_type == W_KING && sq_diff_abs == 2) {
// We are castling! After all, a king cannot move
@ -172,6 +172,7 @@ void make(Move m) {
u.sq_from |= 0x08;
// We are doing the simple way:
// unset it any time a move is made from the original position.
// TODO handle castle rights and unmake
if(m.sq_from == 0x00) // white queenside rook
field[PTR_SIDE_AND_CASTLERIGHT] &= ~0b00010;
else if(m.sq_from == 0x07) // white kingside rook