Put more stuff in namespaces
This commit is contained in:
parent
21e956519e
commit
e00f9231fb
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@ -12,7 +12,7 @@
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void setup() {
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void setup() {
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// put your setup code here, to run once:
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// put your setup code here, to run once:
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board_init();
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Board::init();
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Serial.begin(115200);
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Serial.begin(115200);
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pinMode(LED_BUILTIN, OUTPUT);
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pinMode(LED_BUILTIN, OUTPUT);
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//perft_test();
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//perft_test();
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@ -21,5 +21,5 @@ void setup() {
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void loop() {
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void loop() {
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// put your main code here, to run repeatedly:
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// put your main code here, to run repeatedly:
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handle_uci();
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Uci::handle_uci();
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}
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}
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88
Board.h
88
Board.h
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@ -5,7 +5,9 @@
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#include "Panic.h"
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#include "Panic.h"
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#include "Move.h"
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#include "Move.h"
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#define BOARD_DEFAULT_VALUE { \
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namespace Board {
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#define BOARD_DEFAULT_VALUE { \
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W_ROOK, W_KNGT, W_BSHP, W_QUEN, W_KING, W_BSHP, W_KNGT, W_ROOK, 0, 0, 0, 0, 0, 0, 0, 0, \
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W_ROOK, W_KNGT, W_BSHP, W_QUEN, W_KING, W_BSHP, W_KNGT, W_ROOK, 0, 0, 0, 0, 0, 0, 0, 0, \
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W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, 0, 0, 0, 0, 0, 0, 0, 0, \
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W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, 0, 0, 0, 0, 0, 0, 0, 0, \
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
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@ -14,31 +16,31 @@
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
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B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, 0, 0, 0, 0, 0, 0, 0, 0, \
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B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, 0, 0, 0, 0, 0, 0, 0, 0, \
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B_ROOK, B_KNGT, B_BSHP, B_QUEN, B_KING, B_BSHP, B_KNGT, B_ROOK, 0, 0, 0, 0, 0, 0, 0, 0, \
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B_ROOK, B_KNGT, B_BSHP, B_QUEN, B_KING, B_BSHP, B_KNGT, B_ROOK, 0, 0, 0, 0, 0, 0, 0, 0, \
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};
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};
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// 0x88-fill definitions
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// 0x88-fill definitions
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#define PTR_SIDE_AND_CASTLERIGHT 0x08 //byte (1=side, 2,4=white castle, 8,16=black)
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#define PTR_SIDE_AND_CASTLERIGHT 0x08 //byte (1=side, 2,4=white castle, 8,16=black)
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// CAN FILL 0x09
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// CAN FILL 0x09
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#define PTR_W_KING 0x0A // byte (points to index or maybe 64-arr index)
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#define PTR_W_KING 0x0A // byte (points to index or maybe 64-arr index)
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#define PTR_B_KING 0x0B // (PTR_W_KING | COLOR or PTR_W_KING + COLOR)
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#define PTR_B_KING 0x0B // (PTR_W_KING | COLOR or PTR_W_KING + COLOR)
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#define PTR_ZOBRIST 0x0C // 4 bytes
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#define PTR_ZOBRIST 0x0C // 4 bytes
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// 0x0D
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// 0x0D
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// 0x0E
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// 0x0E
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// 0x0F
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// 0x0F
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#define PTR_ENPASSANT 0x18
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#define PTR_ENPASSANT 0x18
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#define PTR_REVMOV 0x19
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#define PTR_REVMOV 0x19
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// free space
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// free space
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#define PTR_UNMOVE_START 0x28
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#define PTR_UNMOVE_START 0x28
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#define PTR_UNMOVE_LAST 0x7F
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#define PTR_UNMOVE_LAST 0x7F
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byte field[128];
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byte field[128];
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byte PTR_UNMOVE;
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byte PTR_UNMOVE;
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const byte field_default_value[] PROGMEM = BOARD_DEFAULT_VALUE;
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const byte field_default_value[] PROGMEM = BOARD_DEFAULT_VALUE;
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void board_init() {
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void init() {
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for(int i = 0; i < 128; i++) {
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for(int i = 0; i < 128; i++) {
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field[i] = pgm_read_byte_near(field_default_value + i);
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field[i] = pgm_read_byte_near(field_default_value + i);
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}
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}
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@ -48,31 +50,31 @@ void board_init() {
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field[PTR_B_KING] = 0x74; // e8
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field[PTR_B_KING] = 0x74; // e8
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long* zob = (long*)&field[PTR_ZOBRIST];
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long* zob = (long*)&field[PTR_ZOBRIST];
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*zob = 0xDEADBEEF;
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*zob = 0xDEADBEEF;
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}
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}
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struct Unmove {
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struct Unmove {
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byte sq_from; // 0b(1kingside_castle?)(3rank)(1queenside_castle?)(3file)
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byte sq_from; // 0b(1kingside_castle?)(3rank)(1queenside_castle?)(3file)
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byte sq_to; // 0b(1promoted?)(3rank)(1ep_capture?)(3file)
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byte sq_to; // 0b(1promoted?)(3rank)(1ep_capture?)(3file)
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byte captured; // 0b(4enpassantinfo)(1color)(3piecetype)
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byte captured; // 0b(4enpassantinfo)(1color)(3piecetype)
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byte revmov; // 8bit integer
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byte revmov; // 8bit integer
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};
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};
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bool black_moving() {
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bool black_moving() {
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return field[PTR_SIDE_AND_CASTLERIGHT] & 0x1;
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return field[PTR_SIDE_AND_CASTLERIGHT] & 0x1;
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}
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}
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unsigned long get_zobrist() {
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unsigned long get_zobrist() {
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long* addr = (long*) &field[PTR_ZOBRIST];
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long* addr = (long*) &field[PTR_ZOBRIST];
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return *addr;
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return *addr;
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}
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}
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void reset_unmake_stack() {
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void reset_unmake_stack() {
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PTR_UNMOVE = PTR_UNMOVE_START;
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PTR_UNMOVE = PTR_UNMOVE_START;
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}
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}
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void next_unmove() {
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void next_unmove() {
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PTR_UNMOVE++;
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PTR_UNMOVE++;
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if(PTR_UNMOVE > PTR_UNMOVE_LAST) {
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if(PTR_UNMOVE > PTR_UNMOVE_LAST) {
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panic(F("Unmove stack overflow"));
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panic(F("Unmove stack overflow"));
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@ -80,8 +82,8 @@ void next_unmove() {
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if(!(PTR_UNMOVE & 0x8)) {
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if(!(PTR_UNMOVE & 0x8)) {
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PTR_UNMOVE += 0x8;
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PTR_UNMOVE += 0x8;
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}
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}
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}
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}
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void prev_unmove() {
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void prev_unmove() {
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PTR_UNMOVE--;
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PTR_UNMOVE--;
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if(PTR_UNMOVE < PTR_UNMOVE_START) {
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if(PTR_UNMOVE < PTR_UNMOVE_START) {
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panic(F("Unmaking from empty stack"));
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panic(F("Unmaking from empty stack"));
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@ -89,15 +91,15 @@ void prev_unmove() {
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if(!(PTR_UNMOVE & 0x8)) {
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if(!(PTR_UNMOVE & 0x8)) {
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PTR_UNMOVE -= 0x8;
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PTR_UNMOVE -= 0x8;
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}
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}
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}
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}
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void store_unmove(Unmove u) {
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void store_unmove(Unmove u) {
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byte *ub = (byte*) &u;
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byte *ub = (byte*) &u;
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for(byte i = 0; i < sizeof(u); i++) {
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for(byte i = 0; i < sizeof(u); i++) {
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field[PTR_UNMOVE] = ub[i];
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field[PTR_UNMOVE] = ub[i];
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next_unmove();
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next_unmove();
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}
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}
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}
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}
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Unmove read_unmove() {
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Unmove read_unmove() {
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Unmove u;
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Unmove u;
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byte* ptr = (byte*) &u;
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byte* ptr = (byte*) &u;
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for(int i = sizeof(u) - 1; i >= 0; i--) {
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for(int i = sizeof(u) - 1; i >= 0; i--) {
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@ -108,10 +110,10 @@ Unmove read_unmove() {
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#endif
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#endif
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}
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}
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return u;
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return u;
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}
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}
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void print() {
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void print() {
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Serial.println(F("BOARD:"));
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Serial.println(F("BOARD:"));
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for(char i = 7; i >= 0; i--) {
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for(char i = 7; i >= 0; i--) {
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for(byte j = 0; j < 16; j++) {
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for(byte j = 0; j < 16; j++) {
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@ -122,9 +124,9 @@ void print() {
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}
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}
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Serial.println();
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Serial.println();
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}
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}
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}
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}
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void make(Move m) {
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void make(Move m) {
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// TODO zobrist?
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// TODO zobrist?
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// fill unmove struct with basic data
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// fill unmove struct with basic data
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@ -231,9 +233,9 @@ void make(Move m) {
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field[PTR_SIDE_AND_CASTLERIGHT] ^= 0x01;
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field[PTR_SIDE_AND_CASTLERIGHT] ^= 0x01;
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store_unmove(u);
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store_unmove(u);
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}
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}
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void unmake() {
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void unmake() {
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Unmove u = read_unmove();
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Unmove u = read_unmove();
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field[PTR_REVMOV] = u.revmov;
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field[PTR_REVMOV] = u.revmov;
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@ -286,6 +288,8 @@ void unmake() {
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field[PTR_SIDE_AND_CASTLERIGHT] ^= 0x01;
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field[PTR_SIDE_AND_CASTLERIGHT] ^= 0x01;
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field[PTR_ENPASSANT] = u.captured >> 4;
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field[PTR_ENPASSANT] = u.captured >> 4;
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}
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}
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}
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38
Movegen.h
38
Movegen.h
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@ -28,11 +28,11 @@ Move Movegen::next_move() {
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while(square <= 0x77) {
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while(square <= 0x77) {
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if(square & 0x88) square += 8;
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if(square & 0x88) square += 8;
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byte piece_type = field[square] & 0x7;
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byte piece_type = Board::field[square] & 0x7;
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if(
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if(
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(field[square] & 0x7) &&
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(Board::field[square] & 0x7) &&
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(field[square] & 0x8) == black_moving() << 3
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(Board::field[square] & 0x8) == Board::black_moving() << 3
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) {
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) {
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// there is an own piece to investigate
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// there is an own piece to investigate
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Move m;
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Move m;
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@ -78,8 +78,8 @@ Move Movegen::generate_sliding(byte piece_type) {
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}
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}
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// currently, we are at the next move target
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// currently, we are at the next move target
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// this means: we can try to generate this as a move!
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// this means: we can try to generate this as a move!
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byte piece = field[square];
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byte piece = Board::field[square];
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byte target = field[target_square];
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byte target = Board::field[target_square];
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if(target) {
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if(target) {
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// we encountered a piece! there are two outcomes here:
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// we encountered a piece! there are two outcomes here:
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// second, it can be the opponent's. then, we can capture it!
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// second, it can be the opponent's. then, we can capture it!
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@ -112,8 +112,8 @@ Move Movegen::generate_non_sliding(byte piece_type) {
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direction++;
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direction++;
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byte target = field[target_square];
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byte target = Board::field[target_square];
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byte piece = field[square];
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byte piece = Board::field[square];
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if((target_square & 0x88) || (target && (target & 0x8) == (piece & 0x8))) {
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if((target_square & 0x88) || (target && (target & 0x8) == (piece & 0x8))) {
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// uh oh, off board or same color obstacle
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// uh oh, off board or same color obstacle
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@ -125,7 +125,7 @@ Move Movegen::generate_non_sliding(byte piece_type) {
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Move Movegen::generate_pawn() {
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Move Movegen::generate_pawn() {
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// TODO: implement capture promotion
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// TODO: implement capture promotion
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byte color = black_moving();
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byte color = Board::black_moving();
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byte offset;
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byte offset;
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byte target;
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byte target;
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GP_START:
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GP_START:
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@ -135,7 +135,7 @@ Move Movegen::generate_pawn() {
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direction = 1; // next try, go ahead further
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direction = 1; // next try, go ahead further
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offset = color ? -0x10 : 0x10;
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offset = color ? -0x10 : 0x10;
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target_square = square + offset;
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target_square = square + offset;
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if(field[target_square] ||
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if(Board::field[target_square] ||
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(square & 0x70) == (color ? 0x10 : 0x60)
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(square & 0x70) == (color ? 0x10 : 0x60)
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) {
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) {
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// moving ahead is not possible, not even a capture!
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// moving ahead is not possible, not even a capture!
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direction = 2;
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direction = 2;
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offset = color ? -0x20 : 0x20;
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offset = color ? -0x20 : 0x20;
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target_square = square + offset;
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target_square = square + offset;
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if(!(field[target_square]) &&
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if(!(Board::field[target_square]) &&
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(square & 0x70) == (color ? 0x60 : 0x10)
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(square & 0x70) == (color ? 0x60 : 0x10)
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) {
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) {
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return Move{square, target_square, P_EMPTY};
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return Move{square, target_square, P_EMPTY};
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@ -165,15 +165,15 @@ Move Movegen::generate_pawn() {
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direction = 3;
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direction = 3;
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offset = color ? -0x11 : 0xF;
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offset = color ? -0x11 : 0xF;
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target_square = square + offset;
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target_square = square + offset;
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target = field[target_square];
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target = Board::field[target_square];
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if(!(target_square & 0x88)) {
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if(!(target_square & 0x88)) {
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if(target && (target & 0x8) != (field[square] & 0x8)) {
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if(target && (target & 0x8) != (Board::field[square] & 0x8)) {
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// normal capture allowded
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// normal capture allowded
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return Move{square, target_square, P_EMPTY};
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return Move{square, target_square, P_EMPTY};
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} else if(field[PTR_ENPASSANT]) {
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} else if(Board::field[PTR_ENPASSANT]) {
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// note that EP being legal only happens
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// note that EP being legal only happens
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// when the target field is empty. so this saves some effort.
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// when the target field is empty. so this saves some effort.
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byte ep_col = field[PTR_ENPASSANT] & 0x7;
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byte ep_col = Board::field[PTR_ENPASSANT] & 0x7;
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if(
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if(
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ep_col == (target_square & 0x7) &&
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ep_col == (target_square & 0x7) &&
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(square & 0x70) == (color ? 0x30 : 0x40)
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(square & 0x70) == (color ? 0x30 : 0x40)
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@ -189,15 +189,15 @@ Move Movegen::generate_pawn() {
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direction = 4;
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direction = 4;
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offset = color ? -0xF : 0x11;
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offset = color ? -0xF : 0x11;
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target_square = square + offset;
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target_square = square + offset;
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target = field[target_square];
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target = Board::field[target_square];
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if(!(target_square & 0x88)) {
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if(!(target_square & 0x88)) {
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if(target && (target & 0x8) != (field[square] & 0x8)) {
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if(target && (target & 0x8) != (Board::field[square] & 0x8)) {
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// normal capture allowded
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// normal capture allowded
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return Move{square, target_square, P_EMPTY};
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return Move{square, target_square, P_EMPTY};
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} else if(field[PTR_ENPASSANT]) {
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} else if(Board::field[PTR_ENPASSANT]) {
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// note that EP being legal only happens
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// note that EP being legal only happens
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// when the target field is empty. so this saves some effort.
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// when the target field is empty. so this saves some effort.
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byte ep_col = field[PTR_ENPASSANT] & 0x7;
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byte ep_col = Board::field[PTR_ENPASSANT] & 0x7;
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if(
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if(
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ep_col == (target_square & 0x7) &&
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ep_col == (target_square & 0x7) &&
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(square & 0x70) == (color ? 0x30 : 0x40)
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(square & 0x70) == (color ? 0x30 : 0x40)
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@ -213,7 +213,7 @@ Move Movegen::generate_pawn() {
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direction = 5;
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direction = 5;
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offset = color ? -0x10 : 0x10;
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offset = color ? -0x10 : 0x10;
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target_square = square + offset;
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target_square = square + offset;
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target = field[target_square];
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target = Board::field[target_square];
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if(target && (target_square & 0x70) == (color ? 0x70 : 0x00)) {
|
if(target && (target_square & 0x70) == (color ? 0x70 : 0x00)) {
|
||||||
// we can promote!
|
// we can promote!
|
||||||
return Move{square, target_square, (Piece)(W_QUEN | color << 3)};
|
return Move{square, target_square, (Piece)(W_QUEN | color << 3)};
|
||||||
|
|
|
||||||
71
Uci.h
71
Uci.h
|
|
@ -5,59 +5,60 @@
|
||||||
|
|
||||||
#define PS2(s) ([]{ static const char c[] PROGMEM = (s); return &c[0]; }())
|
#define PS2(s) ([]{ static const char c[] PROGMEM = (s); return &c[0]; }())
|
||||||
|
|
||||||
typedef void uci_return;
|
namespace Uci {
|
||||||
typedef uci_return (*uci_handler)();
|
typedef void uci_return;
|
||||||
|
typedef uci_return (*uci_handler)();
|
||||||
|
|
||||||
struct uci_cmd {
|
struct uci_cmd {
|
||||||
const char* command;
|
const char* command;
|
||||||
uci_handler handler;
|
uci_handler handler;
|
||||||
};
|
};
|
||||||
|
|
||||||
void clear_line() {
|
void clear_line() {
|
||||||
int peek = Serial.peek();
|
int peek = Serial.peek();
|
||||||
if(peek == -1) return;
|
if(peek == -1) return;
|
||||||
|
|
||||||
do {
|
do {
|
||||||
peek = Serial.read();
|
peek = Serial.read();
|
||||||
} while(peek != '\n');
|
} while(peek != '\n');
|
||||||
}
|
}
|
||||||
|
|
||||||
uci_return uci_hello() {
|
uci_return uci_hello() {
|
||||||
Serial.println(F("id name ArduChess\nid author Quinten Kock\nuciok"));
|
Serial.println(F("id name ArduChess\nid author Quinten Kock\nuciok"));
|
||||||
}
|
}
|
||||||
|
|
||||||
uci_return uci_unimpl() {
|
uci_return uci_unimpl() {
|
||||||
Serial.println(F("Function not implemented yet"));
|
Serial.println(F("Function not implemented yet"));
|
||||||
}
|
}
|
||||||
|
|
||||||
uci_return uci_unknown() {
|
uci_return uci_unknown() {
|
||||||
Serial.println(F("Not an UCI command"));
|
Serial.println(F("Not an UCI command"));
|
||||||
}
|
}
|
||||||
|
|
||||||
uci_return uci_perft() {
|
uci_return uci_perft() {
|
||||||
int depth = Serial.parseInt();
|
int depth = Serial.parseInt();
|
||||||
unsigned long result = pseudo_perft(depth);
|
unsigned long result = pseudo_perft(depth);
|
||||||
Serial.print(F("perft("));
|
Serial.print(F("perft("));
|
||||||
Serial.print(depth);
|
Serial.print(depth);
|
||||||
Serial.print(F(") result: "));
|
Serial.print(F(") result: "));
|
||||||
Serial.println(result);
|
Serial.println(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char UCI_COMMAND_uci[] PROGMEM = "uci";
|
const char UCI_COMMAND_uci[] PROGMEM = "uci";
|
||||||
const char UCI_COMMAND_debug[] PROGMEM = "debug";
|
const char UCI_COMMAND_debug[] PROGMEM = "debug";
|
||||||
const char UCI_COMMAND_isready[] PROGMEM = "isready";
|
const char UCI_COMMAND_isready[] PROGMEM = "isready";
|
||||||
const char UCI_COMMAND_setoption[] PROGMEM = "setoption";
|
const char UCI_COMMAND_setoption[] PROGMEM = "setoption";
|
||||||
const char UCI_COMMAND_ucinewgame[] PROGMEM = "ucinewgame";
|
const char UCI_COMMAND_ucinewgame[] PROGMEM = "ucinewgame";
|
||||||
const char UCI_COMMAND_position[] PROGMEM = "position";
|
const char UCI_COMMAND_position[] PROGMEM = "position";
|
||||||
const char UCI_COMMAND_go[] PROGMEM = "go";
|
const char UCI_COMMAND_go[] PROGMEM = "go";
|
||||||
const char UCI_COMMAND_stop[] PROGMEM = "stop";
|
const char UCI_COMMAND_stop[] PROGMEM = "stop";
|
||||||
const char UCI_COMMAND_ponderhit[] PROGMEM = "ponderhit";
|
const char UCI_COMMAND_ponderhit[] PROGMEM = "ponderhit";
|
||||||
const char UCI_COMMAND_quit[] PROGMEM = "quit";
|
const char UCI_COMMAND_quit[] PROGMEM = "quit";
|
||||||
const char UCI_COMMAND_bench[] PROGMEM = "bench";
|
const char UCI_COMMAND_bench[] PROGMEM = "bench";
|
||||||
const char UCI_COMMAND_perft[] PROGMEM = "perft";
|
const char UCI_COMMAND_perft[] PROGMEM = "perft";
|
||||||
|
|
||||||
|
|
||||||
const uci_cmd UCI_COMMANDS[] PROGMEM = {
|
const uci_cmd UCI_COMMANDS[] PROGMEM = {
|
||||||
{UCI_COMMAND_uci, &uci_hello},
|
{UCI_COMMAND_uci, &uci_hello},
|
||||||
{UCI_COMMAND_debug, &uci_unimpl},
|
{UCI_COMMAND_debug, &uci_unimpl},
|
||||||
{UCI_COMMAND_isready, &uci_unimpl},
|
{UCI_COMMAND_isready, &uci_unimpl},
|
||||||
|
|
@ -70,11 +71,11 @@ const uci_cmd UCI_COMMANDS[] PROGMEM = {
|
||||||
{UCI_COMMAND_quit, &uci_unimpl},
|
{UCI_COMMAND_quit, &uci_unimpl},
|
||||||
{UCI_COMMAND_bench, &bench},
|
{UCI_COMMAND_bench, &bench},
|
||||||
{UCI_COMMAND_perft, &uci_perft},
|
{UCI_COMMAND_perft, &uci_perft},
|
||||||
};
|
};
|
||||||
|
|
||||||
const uci_cmd UCI_INVALID = {PS2(""), &uci_unknown};
|
const uci_cmd UCI_INVALID = {PS2(""), &uci_unknown};
|
||||||
|
|
||||||
uci_cmd get_uci_command(const char* command) {
|
uci_cmd get_uci_command(const char* command) {
|
||||||
size_t command_num = sizeof(UCI_COMMANDS) / sizeof(uci_cmd);
|
size_t command_num = sizeof(UCI_COMMANDS) / sizeof(uci_cmd);
|
||||||
for(size_t i = 0; i < command_num; i++) {
|
for(size_t i = 0; i < command_num; i++) {
|
||||||
size_t ci = 0;
|
size_t ci = 0;
|
||||||
|
|
@ -92,9 +93,9 @@ uci_cmd get_uci_command(const char* command) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return UCI_INVALID;
|
return UCI_INVALID;
|
||||||
}
|
}
|
||||||
|
|
||||||
String read_word() {
|
String read_word() {
|
||||||
int incoming = Serial.read();
|
int incoming = Serial.read();
|
||||||
String str = String();
|
String str = String();
|
||||||
do {
|
do {
|
||||||
|
|
@ -104,9 +105,9 @@ String read_word() {
|
||||||
incoming = Serial.read();
|
incoming = Serial.read();
|
||||||
} while(incoming != '\n' && incoming != ' ');
|
} while(incoming != '\n' && incoming != ' ');
|
||||||
return str;
|
return str;
|
||||||
}
|
}
|
||||||
|
|
||||||
uci_return handle_uci() {
|
uci_return handle_uci() {
|
||||||
if(Serial.available()) {
|
if(Serial.available()) {
|
||||||
// There is input available; so likely a command
|
// There is input available; so likely a command
|
||||||
String command = read_word();
|
String command = read_word();
|
||||||
|
|
@ -114,7 +115,7 @@ uci_return handle_uci() {
|
||||||
handler.handler();
|
handler.handler();
|
||||||
clear_line();
|
clear_line();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue