Implement enpassant

This commit is contained in:
Quinten Kock 2020-06-16 03:22:05 +02:00
parent 9389b5e5e9
commit adb77a6990
3 changed files with 98 additions and 37 deletions

View File

@ -10,30 +10,43 @@ void setup() {
// put your setup code here, to run once:
Serial.begin(9600);
char value;
while(Serial.available() == 0) {
delay(100);
}
value = Serial.read();
//char value;
//while(Serial.available() == 0) {
// delay(100);
//}
//value = Serial.read();
//b.field[0x31] = char_to_piece(value);
//Serial.println(F("hello"));
//delay(1000);
//Serial.println(b.get_zobrist());
//Serial.println(sizeof(b));
//Move m = {0x14, 0x34, P_EMPTY};
//Serial.println(F("Initial board"));
//b.print();
//b.make(m);
//Serial.println(F("Board after e2e4"));
//b.print();
//b.unmake();
//Serial.println(F("Board after unmake"));
//b.print();
//delay(1000);
Serial.println(F("hello"));
b = Board();
b.make({0x14, 0x34, P_EMPTY});
b.make({0x64, 0x54, P_EMPTY});
b.make({0x34, 0x44, P_EMPTY});
b.make({0x63, 0x43, P_EMPTY});
b.print();
b.make({0x44, 0x53, P_EMPTY});
b.print();
b.field[0x32] = char_to_piece(value);
}
void loop() {
// put your main code here, to run repeatedly:
Serial.println(F("hello"));
delay(1000);
Serial.println(b.get_zobrist());
Serial.println(sizeof(b));
Move m = {0x14, 0x34, P_EMPTY};
Serial.println(F("Initial board"));
b.print();
b.make(m);
Serial.println(F("Board after e2e4"));
b.print();
b.unmake();
Serial.println(F("Board after unmake"));
b.print();
delay(1000);
}

74
Board.h
View File

@ -6,10 +6,11 @@
#include "Move.h"
struct Unmove {
byte sq_from;
byte sq_to;
byte captured;
byte sq_from; // 0b(1unused)(3rank)(1unused)(3file)
byte sq_to; // 0b(1promoted?)(3rank)(1unused)(3file)
byte captured; // 0b(4unused)(1color)(3piecetype)
byte enpassant;
byte revmov;
};
class Board {
@ -30,6 +31,10 @@ class Board {
return *addr;
}
void reset_unmake_stack() {
PTR_UNMOVE = PTR_UNMOVE_START;
}
byte field[128] = {
W_ROOK, W_KNGT, W_BSHP, W_QUEN, W_KING, W_BSHP, W_KNGT, W_ROOK, 0, 0, 0, 0, 0, 0, 0, 0,
W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, 0, 0, 0, 0, 0, 0, 0, 0,
@ -86,25 +91,68 @@ void Board::print() {
}
void Board::make(Move m) {
// fill unmove struct with basic data
Unmove u;
u.captured = field[m.sq_to];
u.sq_from = m.sq_from;
u.sq_to = m.sq_to;
byte new_val = m.pc_prom & 0b1111;
if(new_val != P_EMPTY) {
u.sq_to |= 0x80;
} else {
new_val = field[m.sq_from];
}
field[m.sq_to] = field[m.sq_from];
field[m.sq_from] = P_EMPTY;
// TODO handle castling
// TODO handle castling rights
// TODO handle revmov clock
// TODO handle enpassant
// TODO zobrist
// TODO: test enpassant code
// handle enpassant capture
if(field[PTR_ENPASSANT] && (field[m.sq_from] & 0b111) == W_PAWN) {
// en-passant capture is allowed.
// we are also doing a pawn move
// do further checks to see if we should remove the EP-pawn.
if(
(m.sq_to & 0x7) == (field[PTR_ENPASSANT] & 0x7) &&
(m.sq_to & 0x70) == (0x50 - 0x30*black_moving())
) {
// we are also going to the correct square to do EP.
// therefore, delete the EP-vurnerable pawn
byte ep_field = m.sq_to - 16 + 32*black_moving();
field[ep_field] = P_EMPTY;
}
}
// Store the current enpassant situation
u.enpassant = field[PTR_ENPASSANT];
// handle enpassant setup (double pawn move)
// Calculate the move 'amount'
int sq_diff = (int)m.sq_from - (int)m.sq_to;
if(
(field[m.sq_from] & 0b111) == W_PAWN &&
(sq_diff == 32 || sq_diff == -32)
) {
// we are doing a pawn double-move.
// therefore, it allows enpassant in the next move.
field[PTR_ENPASSANT] = 0b1000 | (m.sq_from & 0x7);
} else {
// no enpassant in the next turn.
field[PTR_ENPASSANT] = 0;
}
// are we promoting?
byte new_val = m.pc_prom & 0b1111;
if(new_val != P_EMPTY) {
// promoting; indicate this in the sq_to byte in unmove.
u.sq_to |= 0x80;
} else {
// not promoting; so keep the same piece type
new_val = field[m.sq_from];
}
// copy (and possibly promote) our piece.
field[m.sq_to] = new_val;
// then delete the original copy.
field[m.sq_from] = P_EMPTY;
// Switch sides
field[PTR_SIDE_AND_CASTLERIGHT] ^= 0x01;
store_unmove(u);

6
Move.h
View File

@ -4,9 +4,9 @@
#include "Types.h"
struct Move {
byte sq_from;
byte sq_to;
Piece pc_prom;
byte sq_from; // 0x88
byte sq_to; // 0x88
Piece pc_prom; // 0b(4unused)(1color)(3type)
};
//Move move_from_str(char* s) {