Reimplement board as struct

This commit is contained in:
Quinten Kock 2020-06-18 01:21:04 +02:00
parent 6b84aaedc6
commit 61296d8a9a
2 changed files with 127 additions and 140 deletions

View File

@ -9,22 +9,21 @@
#include "Movegen.h"
#include "Types.h"
Board b = Board();
void bench() {
b = Board();
board_init();
int startTime = micros();
b.make({0x14, 0x34, P_EMPTY});
b.make({0x64, 0x54, P_EMPTY});
b.make({0x34, 0x44, P_EMPTY});
b.make({0x63, 0x43, P_EMPTY});
b.make({0x44, 0x53, P_EMPTY});
b.unmake();
b.unmake();
b.unmake();
b.unmake();
b.unmake();
make({0x14, 0x34, P_EMPTY});
make({0x64, 0x54, P_EMPTY});
make({0x34, 0x44, P_EMPTY});
make({0x63, 0x43, P_EMPTY});
make({0x44, 0x53, P_EMPTY});
unmake();
unmake();
unmake();
unmake();
unmake();
int elapsed = micros() - startTime;
Serial.print(elapsed);
@ -34,34 +33,35 @@ void bench() {
void setup() {
// put your setup code here, to run once:
board_init();
Serial.begin(115200);
bench();
Serial.println(F("hello"));
b = Board();
board_init();
int startTime = micros();
b.print();
b.make({0x14, 0x34, P_EMPTY});
b.print();
b.make({0x64, 0x54, P_EMPTY});
b.print();
b.make({0x34, 0x44, P_EMPTY});
b.print();
b.make({0x63, 0x43, P_EMPTY});
b.print();
b.make({0x44, 0x53, P_EMPTY});
b.print();
b.unmake();
b.print();
b.unmake();
b.print();
b.unmake();
b.print();
b.unmake();
b.print();
b.unmake();
b.print();
print();
make({0x14, 0x34, P_EMPTY});
print();
make({0x64, 0x54, P_EMPTY});
print();
make({0x34, 0x44, P_EMPTY});
print();
make({0x63, 0x43, P_EMPTY});
print();
make({0x44, 0x53, P_EMPTY});
print();
unmake();
print();
unmake();
print();
unmake();
print();
unmake();
print();
unmake();
print();
int elapsed = micros() - startTime;
Serial.print(elapsed);

197
Board.h
View File

@ -5,6 +5,45 @@
#include "Panic.h"
#include "Move.h"
#define BOARD_DEFAULT_VALUE { \
W_ROOK, W_KNGT, W_BSHP, W_QUEN, W_KING, W_BSHP, W_KNGT, W_ROOK, 0, 0, 0, 0, 0, 0, 0, 0, \
W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, 0, 0, 0, 0, 0, 0, 0, 0, \
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, 0, 0, 0, 0, 0, 0, 0, 0, \
B_ROOK, B_KNGT, B_BSHP, B_QUEN, B_KING, B_BSHP, B_KNGT, B_ROOK, 0, 0, 0, 0, 0, 0, 0, 0, \
};
byte field[128];
const byte field_default_value[] PROGMEM = BOARD_DEFAULT_VALUE;
void board_init() {
for(int i = 0; i < 128; i++) {
field[i] = pgm_read_byte_near(field_default_value + i);
}
}
// 0x88-fill definitions
static const byte PTR_SIDE_AND_CASTLERIGHT = 0x08; //byte (1=side, 2,4=white castle, 8,16=black)
// CAN FILL 0x09
static const byte PTR_W_KING = 0x0A; // byte (points to index or maybe 64-arr index)
// const byte PTR_B_KING = 0x0B; (PTR_W_KING | COLOR or PTR_W_KING + COLOR)
static const byte PTR_ZOBRIST = 0x0C; // 4 bytes
// 0x0D
// 0x0E
// 0x0F
static const byte PTR_ENPASSANT = 0x18;
static const byte PTR_REVMOV = 0x19;
// free space
static const byte PTR_UNMOVE_START = 0x28;
static const byte PTR_UNMOVE_LAST = 0x7F;
byte PTR_UNMOVE = PTR_UNMOVE_START;
struct Unmove {
byte sq_from; // 0b(1unused)(3rank)(1unused)(3file)
byte sq_to; // 0b(1promoted?)(3rank)(1unused)(3file)
@ -12,74 +51,59 @@ struct Unmove {
byte revmov; // 8bit integer
};
class Board {
public:
Board();
void make(Move m);
void unmake();
void print();
bool black_moving() {
return field[PTR_SIDE_AND_CASTLERIGHT] & 0x1;
}
unsigned long get_zobrist() {
long* addr = (long*) &field[PTR_ZOBRIST];
return *addr;
}
void reset_unmake_stack() {
PTR_UNMOVE = PTR_UNMOVE_START;
}
byte field[128] = {
W_ROOK, W_KNGT, W_BSHP, W_QUEN, W_KING, W_BSHP, W_KNGT, W_ROOK, 0, 0, 0, 0, 0, 0, 0, 0,
W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, W_PAWN, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, B_PAWN, 0, 0, 0, 0, 0, 0, 0, 0,
B_ROOK, B_KNGT, B_BSHP, B_QUEN, B_KING, B_BSHP, B_KNGT, B_ROOK, 0, 0, 0, 0, 0, 0, 0, 0,
};
private:
// Private function defs
void next_unmove();
void prev_unmove();
void store_unmove(Unmove u);
Unmove read_unmove();
// 0x88-fill definitions
static const byte PTR_SIDE_AND_CASTLERIGHT = 0x08; //byte (1=side, 2,4=white castle, 8,16=black)
// CAN FILL 0x09
static const byte PTR_W_KING = 0x0A; // byte (points to index or maybe 64-arr index)
// const byte PTR_B_KING = 0x0B; (PTR_W_KING | COLOR or PTR_W_KING + COLOR)
static const byte PTR_ZOBRIST = 0x0C; // 4 bytes
// 0x0D
// 0x0E
// 0x0F
static const byte PTR_ENPASSANT = 0x18;
static const byte PTR_REVMOV = 0x19;
// free space
static const byte PTR_UNMOVE_START = 0x28;
static const byte PTR_UNMOVE_LAST = 0x7F;
byte PTR_UNMOVE = PTR_UNMOVE_START;
};
Board::Board() {
// Then, other data we need to store is assigned 0-fields.
field[PTR_ZOBRIST+1] = 1;
bool black_moving() {
return field[PTR_SIDE_AND_CASTLERIGHT] & 0x1;
}
void Board::print() {
unsigned long get_zobrist() {
long* addr = (long*) &field[PTR_ZOBRIST];
return *addr;
}
void reset_unmake_stack() {
PTR_UNMOVE = PTR_UNMOVE_START;
}
void next_unmove() {
PTR_UNMOVE++;
if(PTR_UNMOVE > PTR_UNMOVE_LAST) {
panic(F("Unmove stack overflow"));
}
if(!(PTR_UNMOVE & 0x8)) {
PTR_UNMOVE += 0x8;
}
}
void prev_unmove() {
PTR_UNMOVE--;
if(PTR_UNMOVE < PTR_UNMOVE_START) {
panic(F("Unmaking from empty stack"));
}
if(!(PTR_UNMOVE & 0x8)) {
PTR_UNMOVE -= 0x8;
}
}
void store_unmove(Unmove u) {
byte *ub = (byte*) &u;
for(byte i = 0; i < sizeof(u); i++) {
field[PTR_UNMOVE] = ub[i];
next_unmove();
}
}
Unmove read_unmove() {
Unmove u;
byte* ptr = (byte*) &u;
for(int i = sizeof(u) - 1; i >= 0; i--) {
prev_unmove();
ptr[i] = field[PTR_UNMOVE];
#ifdef _ACF_CLEAR_UNMOVE
field[PTR_UNMOVE] = 0;
#endif
}
return u;
}
void print() {
Serial.println(F("BOARD:"));
for(char i = 7; i >= 0; i--) {
for(byte j = 0; j < 16; j++) {
@ -92,7 +116,7 @@ void Board::print() {
}
}
void Board::make(Move m) {
void make(Move m) {
// TODO handle revmov clock
// TODO zobrist?
@ -198,7 +222,7 @@ void Board::make(Move m) {
store_unmove(u);
}
void Board::unmake() {
void unmake() {
Unmove u = read_unmove();
field[PTR_REVMOV] = u.revmov;
@ -227,42 +251,5 @@ void Board::unmake() {
field[PTR_ENPASSANT] = u.captured >> 4;
}
void Board::next_unmove() {
PTR_UNMOVE++;
if(PTR_UNMOVE > PTR_UNMOVE_LAST) {
panic(F("Unmove stack overflow"));
}
if(!(PTR_UNMOVE & 0x8)) {
PTR_UNMOVE += 0x8;
}
}
void Board::prev_unmove() {
PTR_UNMOVE--;
if(PTR_UNMOVE < PTR_UNMOVE_START) {
panic(F("Unmaking from empty stack"));
}
if(!(PTR_UNMOVE & 0x8)) {
PTR_UNMOVE -= 0x8;
}
}
void Board::store_unmove(Unmove u) {
byte *ub = (byte*) &u;
for(byte i = 0; i < sizeof(u); i++) {
field[PTR_UNMOVE] = ub[i];
next_unmove();
}
}
Unmove Board::read_unmove() {
Unmove u;
byte* ptr = (byte*) &u;
for(int i = sizeof(u) - 1; i >= 0; i--) {
prev_unmove();
ptr[i] = field[PTR_UNMOVE];
#ifdef _ACF_CLEAR_UNMOVE
field[PTR_UNMOVE] = 0;
#endif
}
return u;
}
#endif